Electronic Arts (EA)
Electronic Arts (EA)

Electronic Arts (EA) Internship 2026: Software Engineer Intern | Hyderabad

onsite
Hyderabad
Best in Industry
Posted 9/18/2026
Exp: 0y

Job Overview

Role: Software Engineer Intern Location: Hyderabad Experience: Freshers (University Students) Qualification: B.E / B.Tech / B.Sc Key Skills: C++, Scala, Python, AWS, GCP, Azure, Scalable Platform Architecture, End-to-End Systems Design, Grafana, MySQL, Redis, Problem-solving, Organization

Job Description

Electronic Arts (EA) is offering a Software Engineer Intern position for freshers and university students in Hyderabad for 2026. This is an excellent opportunity for candidates pursuing a B.E, B.Tech, or B.Sc degree in Computer Science, Software Engineering, or related fields, who have a passion for problem-solving and a foundational understanding of game development systems. Key technical skills include knowledge in C++, Scala, or Python, familiarity with cloud infrastructure like AWS, GCP, or Azure, and understanding scalable platform architecture, systems design, visualization platforms (Grafana), and database technologies (MySQL, Redis). Interns will build and integrate custom tools, create game call pattern simulation code in C++/Scala, perform stress and load testing, and troubleshoot system/network issues. Applications are due ASAP.

Roles and Responsibilities

  • Tool Development: Build and integrate custom tools to automate processes and improve operational efficiency.
  • Code Creation and Enhancement: Create, maintain, and enhance Game call pattern simulation code in C++/Scala to support new applications and internal features.
  • Testing: Perform advanced stress and load testing, including designing tests, drafting gameplay-driven scenarios, evaluating game logs, and setting up distributed test environments.
  • Reporting: Execute tests and provide accurate analytical reporting on test results.
  • Troubleshooting: Analyze and systematically troubleshoot system and network issues related to software performance and test automation processes.
  • Root Cause Analysis: Perform thorough root cause analysis to isolate test issues versus core system component issues.
  • Collaboration and Documentation: Collaborate closely with peers to track, resolve, and document issues.
  • Compliance: Ensure strict adherence to Electronic Arts' policies, NDAs, and overarching security guidelines, and provide prompt communication of issues.

Skills and Eligibility Criteria

Educational Background: Currently pursuing a Bachelor’s degree (B.E/B.Tech/B.Sc) in Computer Science, Software Engineering, or a strictly related field.

Experience: Freshers (University Students).

Mandatory Technical Skills:

  • C++
  • Scala
  • Python
  • AWS (preferable), GCP, or Azure
  • Scalable Platform Architecture
  • End-to-end Systems Design
  • Grafana (familiarity)
  • MySQL (familiarity)
  • Redis (familiarity)

Competencies:

  • Passion and creative mindset for complex problem-solving
  • Able to work independently, organize workloads and priorities effectively, and execute tasks with high-quality technical innovation

About the Company

Electronic Arts (EA) is a global leader in digital interactive entertainment. Known for franchises like FIFA, Madden NFL, The Sims, and Apex Legends, EA develops and delivers games, content, and online services for Internet-connected consoles, mobile devices, and personal computers. Joining EA means being part of a creative community that inspires the world to play.